IndieCade in NYC

I vaguely recall a conversation Eric Zimmerman and I had with Stephanie Barish (the queen of IndieCade) years ago about her crazy idea to start an indie focused festival. The event started in California and only recently has added an East Coast edition in NYC.

As this was my first time at the East version, was super happy to see that it encapsulates the same level of indie awesomeness and variety. Lots of cool games, and deep thoughts on independent creation. That said, was cool that some of the big corps (eg, Sony, Nintendo, Facebook), were on hand to support and participate.


NY, NY!


Execution Labs’ cofounder Keith Katz with pitch advice during the PlayCrafting event.


The design debate. Was intense!


Devs discuss Kickstarter strategies.


Keith reaching for the stars…


Interesting game experiments as part of the exhibition.


The Sony+indies+love panel.


The ever luscious Lovers in a Dangerous Space Time on display.


The event was hosted at the Museum of the Moving Image, which meant you could check out the permanent exhibits.


Post event fun in the big city… Secret entrance to Please Don’t Tell. Shhhh….